{
  "ExternalFunctions": [
    {
      "Name": "Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Free",
      "FullName": "Unity.Collections.LowLevel.Unsafe.UnsafeUtility.Free(void* memory, Unity.Collections.Allocator allocator)_1229507E56C0F090"
    }
  ]
}