UPDATE LOG:



v0.1 Beta: Initial testing

v0.2 Beta: Adjustments to tongue wrap animations to take multiple SPS plug sizes into account

v0.3 Beta: Added two versions of the tongue with included piercings, along with associated blendshapes; altered FX controllers to adjust tongue wrap animations correctly for different sizes

v0.4 Beta: Adjusted blendshapes on piercings to propagate across customization blendshapes (do note that combining multiple blendshapes together can result in odd stretching of the piercings due to how they're integrated into the main mesh) as well as ensuring piercings were being affected by SPS deformation

v0.5 Beta: Added two versions of the base tongue to use recolorable textures, as well as adjusting the tongue wrap animations to toggle off tongue physics when the tongue socket is being actively penetrated

v1.0 RC: Adjusted position of tongue wrap ring sockets to start further down the tongue to allow for better penetration look; altered settings of tongue wrap animations to take new tongue wrap ring position into account; added PSD file to the available work files for greater ease of customization; removed Crunch Compression from all textures to reduce CPU load slightly

v1.0A RC: Changed geometry and weight painting as well as removing Mesh Compression to smooth appearance of tongue across all prefabs (note: this change increases the poly count for the tongue 4576 tris for unpierced tongue and 6112 tris for pierced tongue); added new "flathead" piercing design to piercing blendshape options, as well as including an option to toggle this piercing style in the Piercings menu and integration into the SPS configuration on affected prefabs; included piercings properly inside Substance Painter and PSD files to allow for easier customization of the piercings; adjusted piercing blendshapes to reduce propensity for odd stretching during certain blendshapes or blendshape combinations; lowered position of Tongue Wrap Ring socket a few millimeters to (hopefully) reduce clipping and improve penetration accuracy

v1.0B RC: Created a new "Wrap Type B" logic for tongue wrap animations to avoid issues with tongue scale not properly affecting the two-axis controls (old "Complex Wrap" animations and controllers have been preserved in their own folders); created new two-frame animations to act as keyframes for new tongue wrap logic while also reducing clipping of penetrators, derived from combo animations for minimum and maximum wrap states; adjusted SPS ring positions back to the center line due to no longer needing the altered position; added an extra keyframe to any animations that contained only a single keyframe to reduce the likelihood of animation errors

v1.0C RC: Adjusted several animations with a looser wrap to reduce clipping, although clipping may still occur, particularly with penetrators that have unusual bulbous shapes; readjusted SPS ring positions to be closer to the mouth-end of the tongue, to allow for the appearance of a penetrator going right into the mouth after passing through the tongue ring; reintegrated two previous minimum scale animations to allow for smaller penetrators to be properly wrapped

v1.0D RC: Refined penetration depth thresholds for all prefab SPS sockets to prevent the tongue from seeming to "lag" behind actual SPS plug positions during penetration (note - this may not look visually correct with all plugs, some longer plugs may find the animations stopping abruptly long before the plug fully penetrates the socket); created new FX controllers (Complex Wrap Type C) for each prefab type; broke out tongue wrap logic onto its own distinct FX layer and adjusted it to use a series of 1D sliders rather than a two-axis controller for the purposes of clarity and easier adjustments of animations; adjusted timings for different diameter animations to be more sensible to the likely plug length of those different diameters; removed outdated changelog and readme info

v1.0E RC: Created manual toggle for the Tongue Wrap SPS Socket, and combined it with the SPS Plug toggle to create a new SPS Modes sub-menu for convenience; corrected several errors in phrasing and grammar in the readme file for clarity, as well as a few corrections to some details; removed unused texture files to reduce download size

v1.01: Minor bugfix to correct an issue with the Simple variants of the tongue (Simple and Simple Recolorable); owing to an incorrectly set parameter in the FX Controller, the tongue wrap ring was accidentally forced on at all times, causing strange behavior, especially if the tongue's penetration function was also activated at the same time